Classes
GamepadHapticActuator
Represents hardware in the controller designed to provide haptic feedback to the user (if available), most commonly vibration hardware.
See
https://developer.mozilla.org/docs/Web/API/GamepadHapticActuator
Implements
Constructors
new GamepadHapticActuator()
new GamepadHapticActuator(): GamepadHapticActuator
Returns
Properties
| Property | Modifier | Type |
|---|---|---|
type | readonly | "vibration" |
Methods
playEffect()
playEffect(type, params?): Promise<GamepadHapticsResult>
Parameters
| Parameter | Type |
|---|---|
type | "dual-rumble" |
params? | GamepadEffectParameters |
Returns
Promise<GamepadHapticsResult>
Implementation of
globalThis.GamepadHapticActuator.playEffect
pulse()
pulse(duration, delay?): void
Parameters
| Parameter | Type |
|---|---|
duration | number |
delay? | number |
Returns
void
reset()
reset(): Promise<GamepadHapticsResult>
Returns
Promise<GamepadHapticsResult>
Implementation of
globalThis.GamepadHapticActuator.reset